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PLAYGROUND · MODELS · DEPLOYMENT

Run FastVLM in Your Browser

Try real-time vision-language inference with WebGPU, compare FastVLM-0.5B, 1.5B and 7B, and follow practical deployment guides for browser, Python, Mac and iPhone.

  • Runs in browser
  • WebGPU acceleration
  • FastVLM-0.5B
LIVE PLAYGROUND WebGPU ready
FastVLM-0.5B

See what FastVLM sees

prompt › Describe what is happening in front of the camera.
FastVLM FastVLM processes the visual stream locally in the browser and generates a live description.
FastViTHDTransformers.jsWebGPUMLXCore ML

Start here

A real FastVLM WebGPU playground

Open the embedded FastVLM demo, grant camera access when you are ready, and run the 0.5B model through Transformers.js and WebGPU. The original demo stays available on its own focused page.

apple/FastVLM-0.5BWebGPU

Choose a model

Three FastVLM sizes, one efficient vision encoder

Start with 0.5B for browser and edge experiments, move to 1.5B for a stronger balance, or use 7B when benchmark quality matters most.

Fastest

FastVLM-0.5B

Best entry point for WebGPU, browser demos and constrained edge devices.

Browser · Mobile · Edge

View model
Balanced

FastVLM-1.5B

A practical middle ground for local development and Apple Silicon.

Mac · Workstation

View model
Best quality

FastVLM-7B

The strongest official variant across the published evaluation table.

Desktop · Native

View model

FastVLM explained

High-resolution vision without the usual token cost

FastVLM is an open vision-language model from Apple researchers. Its FastViTHD hybrid vision encoder reduces visual tokens and encoding latency, improving the accuracy–latency trade-off for high-resolution images and on-device use.

Apple-reported comparison In Apple’s reported comparison at the highest resolution, FastVLM-0.5B achieved up to 85× faster time-to-first-token than LLaVA-OneVision-0.5B while using a 3.4× smaller vision encoder.
Image
FastViTHD
Visual tokens
LLM
Response

Official results

FastVLM benchmark snapshot

Published evaluation scores from Apple’s Hugging Face model cards. Higher is better; benchmark protocols differ, so compare within each row.

Explore all benchmarks
Benchmark0.5B1.5B7B
AI2D68.077.483.6
ScienceQA85.294.496.7
MMMU33.937.845.4
ChartQA76.080.185.0
TextVQA64.570.474.9
DocVQA82.588.393.2
Source: Apple FastVLM model card Hugging Face

Deploy your way

Run FastVLM where your application lives

Browser

Use the 0.5B WebGPU demo without installing a local runtime.

Open playground

Python

Load official Hugging Face checkpoints for local inference.

Python guide

Mac

Use Apple Silicon resources including MLX-compatible checkpoints.

Mac guide

iPhone

Explore Apple’s official iOS/macOS demo and Core ML resources.

iPhone guide

Make the trade-off explicit

Compare FastVLM before you deploy

See how model sizes trade accuracy for footprint, and read a source-qualified comparison with LLaVA-OneVision.

FAQ

FastVLM questions, answered

Can FastVLM really run in a browser?

Yes. The linked FastVLM-0.5B demo uses Transformers.js and WebGPU to run inference directly in a compatible browser. Initial model download and compilation can take time.

Which FastVLM model should I start with?

Use 0.5B for the browser and constrained devices, 1.5B for a balanced local setup, and 7B when published benchmark quality is the priority.

Is FastVLM.net the official Apple website?

No. FastVLM.net is an independent developer resource. Apple’s research page, GitHub repository and Hugging Face organization are the official sources linked throughout this site.

Does every FastVLM setup run fully on-device?

No. FastVLM supports on-device deployment, but privacy and data flow depend on the runtime and application you choose. The WebGPU playground is designed for in-browser inference.

Primary sources

Continue with official FastVLM resources